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Month: September 2008

Memory-efficient pathfinding

September 21, 2008 christer 11 Comments

Third time’s a charm they say, and as I’ve talked about pathfinding twice before (in Don’t follow the shortest path!…

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Posted in: AI, Code

Be more functional

September 18, 2008 christer 41 Comments

Since I’ve dissed patterns and OOP recently (and rightly so) I thought I’d be a little positive and recycle an…

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Posted in: Code

Design patterns are from hell^2!

September 9, 2008 christer 48 Comments

Some anonymous soul emailed me regarding my “Design patterns are from hell!” post, arguing that “somehow, knowing patterns exist is…

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Posted in: From hell

Posts and links you should have read

September 2, 2008 christer 5 Comments

I thought I’d post another summary of some (mostly) recent blog posts and links that are worthy of a read,…

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Posted in: AI, Code, Games industry, Graphics, Miscellaneous

About me

Hi, I'm Christer Ericson, VP of Technology at Activision Central Tech. This is my blog.

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